osu/osu.Game/Online/RealtimeMultiplayer
2020-12-08 20:43:18 +09:00
..
IMultiplayerClient.cs Fix client naming and xmldoc 2020-12-08 20:43:18 +09:00
IMultiplayerServer.cs Add notification flow for user state changes in room 2020-12-08 20:43:18 +09:00
InvalidStateChange.cs Add notification flow for user state changes in room 2020-12-08 20:43:18 +09:00
InvalidStateException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
MultiplayerClientState.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoom.cs Mark PerformUpdate as an instant handle method (doesn't really help with anything) 2020-12-08 20:43:18 +09:00
MultiplayerRoomSettings.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomState.cs Document room states and remove unnecessary WaitingForResults state 2020-12-08 20:43:18 +09:00
MultiplayerRoomUser.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerUserState.cs Add missing states and xmldoc for all states' purposes 2020-12-08 20:43:18 +09:00
NotJoinedRoomException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
UserAlreadyInMultiplayerRoom.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00