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Beatmaps
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Remove all usage of BaseDifficulty (and access Difficulty instead)
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2022-01-18 22:57:39 +09:00 |
Configuration
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Fix a couple more weird variable names
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2021-10-19 17:22:50 +09:00 |
Difficulty
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Merge pull request #16898 from smoogipoo/fix-mania-pp-score-multiplier
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2022-02-17 19:21:08 +09:00 |
Edit
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
Judgements
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
MathUtils
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Apply some second-pass inspections that appeared after previous changes
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2021-10-27 13:09:30 +09:00 |
Mods
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Fix flashlight size multiplier printing with too many decimal digits
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2022-02-02 20:41:25 +01:00 |
Objects
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Merge pull request #15255 from goodtrailer/node-samples-ilist
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2021-10-28 14:24:26 +09:00 |
Properties
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Replays
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Fix mania requiring PERFECTs to maintain HP
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2022-01-12 18:29:23 +09:00 |
Skinning
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Clarify ambiguous conditionals in LegacyStageBackground
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2022-02-16 15:27:49 +09:00 |
UI
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Remove index ctor param from ColumnHitObjectArea
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2022-02-01 21:49:52 +01:00 |
DualStageVariantGenerator.cs
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ManiaFilterCriteria.cs
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
ManiaInputManager.cs
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Retrieve KeyBindingContainer via DI rather than traversal lookup
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2022-01-31 17:05:04 +09:00 |
ManiaRuleset.cs
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Move performance breakdown to the top to prevent re-ordering after watching replay
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2022-02-05 21:39:01 +08:00 |
ManiaSettingsSubsection.cs
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Update SettingsSubsection.Header to accept a LocalisableString
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2021-07-15 13:09:51 +09:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
SingleStageVariantGenerator.cs
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VariantMappingGenerator.cs
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