osu/osu.Game.Rulesets.Mania
Dan Balasescu 35d5632355
Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-10 18:42:11 +09:00
..
Beatmaps Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
Configuration Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
Difficulty Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties 2021-06-10 18:42:11 +09:00
Edit Merge branch 'master' into mania-pooling 2021-05-19 17:23:45 +09:00
Judgements
MathUtils
Mods Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
Objects Fix DrawableHoldNote retaining hit states through applications 2021-05-12 17:07:42 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Use candidate skin for mania skin key lookup rather than this 2021-06-09 15:00:55 +09:00
UI Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Fix misplaced parenthesis 2021-03-30 16:55:39 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Increase mania HP lenience 2021-05-12 13:27:30 +09:00
ManiaSettingsSubsection.cs Rename ColourCodedNotes to TimingBasedNoteColouring 2021-04-26 19:05:12 +08:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs