osu/osu.Game.Rulesets.Catch.Tests
ekrctb 623ba15919 Relax caught object stacking test
The stacking code currently uses an unseeded RNG and there is a non-zero chance the stack will be very flat (small Y position difference).
Technically, `RNG.NextSingle(0, 5)` can return `0`, but extremely unlikely that the all RNG calls return 0.
2021-07-04 10:23:49 +09:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Add empty catch hit object composer 2021-06-22 17:20:13 +09:00
Mods Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
CatchLegacyModConversionTest.cs
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
TestSceneAutoJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneBananaShower.cs
TestSceneCatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs Fix miswritten test assertion 2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
TestSceneCatchStacker.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneCatcher.cs Relax caught object stacking test 2021-07-04 10:23:49 +09:00
TestSceneCatcherArea.cs Resolve `DroppedObjectContainer` via DI 2021-06-24 16:09:13 +09:00
TestSceneComboCounter.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs Use singular `IApplicableToDrawableHitObject` for consumers 2021-06-16 18:47:04 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneHyperDashColouring.cs Resolve `DroppedObjectContainer` via DI 2021-06-24 16:09:13 +09:00
TestSceneJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs Remove weird override logic in `TestCase` methods 2021-05-31 20:00:47 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump NUnit3TestAdapter from 3.17.0 to 4.0.0 2021-07-01 17:02:17 +00:00