osu/osu.Game.Rulesets.Osu
Dan Balasescu f3a498482b
Merge pull request #9553 from peppy/difficulty-adjust-range-match-stabl
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 20:12:28 +09:00
..
Beatmaps Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Configuration
Difficulty Fix double in accuracy calculation in OsuPerformanceCalculator. 2020-05-18 18:22:03 +08:00
Edit Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Judgements Move hit events to the ScoreProcessor 2020-06-19 19:58:35 +09:00
Mods Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Objects Fix judgement animations not resetting on use 2020-07-13 21:21:59 +09:00
Properties
Replays
Resources/Testing/Beatmaps
Scoring Remove unused class 2020-06-19 21:14:17 +09:00
Skinning Add base legacy skin transformer 2020-06-21 23:06:55 +02:00
Statistics Add better line smoothing 2020-06-25 19:02:04 +09:00
UI Fix unnecessary using 2020-07-10 19:05:31 +09:00
OsuInputManager.cs
OsuRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs
osu.Game.Rulesets.Osu.csproj