osu/osu.Game.Tests/Visual/Gameplay
Bartłomiej Dach f0fe3bc804 Pass bindable to BeatmapMetadataDisplay
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.

To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
..
TestSceneAutoplay.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneBarHitErrorMeter.cs Apply fixes 2019-11-25 11:30:55 +09:00
TestSceneBreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
TestSceneDrawableScrollingRuleset.cs Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
TestSceneFailAnimation.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestSceneFailJudgement.cs Fix tests 2019-12-26 19:18:39 +09:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs
TestSceneGameplayRewinding.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestSceneKeyCounter.cs
TestSceneLeadIn.cs Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs Add finalised test scene 2019-12-16 19:41:04 +09:00
TestScenePause.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestScenePauseWhenInactive.cs Add early assert as sanity check 2019-12-11 15:47:41 +09:00
TestScenePlayerLoader.cs Pass bindable to BeatmapMetadataDisplay 2020-01-08 20:10:43 +01:00
TestScenePlayerReferenceLeaking.cs Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneResults.cs Add test for retry overlay presence 2019-11-04 01:55:30 +01:00
TestSceneScoreCounter.cs
TestSceneScrollingHitObjects.cs Schedule child mutation in test setup 2019-12-27 17:16:43 +01:00
TestSceneSkinnableDrawable.cs Use auto property. 2019-11-12 19:53:25 +08:00
TestSceneSkipOverlay.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs
TestSceneStoryboard.cs