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Schedule child mutation in test setup
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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private ScheduledDelegate hitObjectSpawnDelegate;
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[SetUp]
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public void Setup()
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public void Setup() => Schedule(() =>
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{
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Child = new GridContainer
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{
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@ -78,7 +78,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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setUpHitObjects();
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}
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});
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private void setUpHitObjects()
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{
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