osu/osu.Game/Screens/Play
Dean Herbert 1e7b8cd227 Fix formatting issues 2022-10-17 13:22:06 +09:00
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Break
HUD Fix formatting issues 2022-10-17 13:22:06 +09:00
PlayerSettings Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs
GameplayClockContainer.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayClockExtensions.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
GameplayState.cs
HUDOverlay.cs Fix HUD components being interactive even when the HUD is visually hidden 2022-10-10 16:05:41 +09:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
IGameplayClock.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs Start key counter / gameplay leaderboard hidden to avoid initial fade out 2022-09-27 17:25:24 +09:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs
MasterGameplayClockContainer.cs Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs Expose HUD state via `Player` 2022-10-12 15:11:52 +09:00
PlayerConfiguration.cs Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
PlayerLoader.cs Improve feel of settings toolbox group 2022-10-13 16:36:19 +09:00
ReplayPlayer.cs Use same logic as `KeyCounterDisplay` 2022-09-27 15:01:18 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs Use same logic as `KeyCounterDisplay` 2022-09-27 15:01:18 +09:00
SoloSpectator.cs
SoloSpectatorPlayer.cs
SpectatorPlayer.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs Clean up 2022-09-17 15:05:25 +01:00
SubmittingPlayer.cs Ensure token retrieval failure logic only runs once 2022-10-03 17:29:46 +09:00