osu/osu.Game.Rulesets.Taiko
2023-02-09 16:47:58 +09:00
..
Beatmaps Make added effect points inherit previous effect point settings 2022-10-27 23:41:17 +02:00
Difficulty Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Edit Partial everything 2022-11-27 00:00:27 +09:00
Judgements
Mods Move fixed scroll speed change out of classic mod for taiko 2023-01-21 22:29:28 +01:00
Objects Move MaximumJudgementOffset to HitObject 2023-01-19 21:23:55 +09:00
Properties
Replays
Resources
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
UI Move fixed scroll speed change out of classic mod for taiko 2023-01-21 22:29:28 +01:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
TaikoRuleset.cs Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00