osu/osu.Game.Rulesets.Taiko/Skinning/Legacy
2023-07-08 18:10:04 +02:00
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LegacyBarLine.cs
LegacyCirclePiece.cs Fix taiko hit overlay animation timing not accounting for timing section start time 2023-07-05 17:25:31 +09:00
LegacyDrumRoll.cs
LegacyHit.cs
LegacyHitExplosion.cs
LegacyInputDrum.cs
LegacyKiaiGlow.cs Switch to using immediate transforms to make rewind handle better 2022-12-02 17:32:57 +09:00
LegacyTaikoScroller.cs
TaikoLegacyHitTarget.cs
TaikoLegacyPlayfieldBackgroundRight.cs Apply same immediate transform logic to TaikoLegacyPlayfieldBackgroundRight to fix it sticking during rewind 2022-12-02 17:33:18 +09:00
TaikoLegacySkinTransformer.cs Move DrumSamplePlayer to be a skinnable component 2023-07-05 18:44:27 +09:00