osu/osu.Game/Graphics
Dean Herbert bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
..
Backgrounds Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Containers Remove no longer necessary CancelUserScroll method 2022-03-06 23:58:06 +03:00
Cursor Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Use text flow container in popup screen title 2022-03-06 20:41:31 +01:00
UserInterfaceV2 Allow tabbing between textboxes in sample point popover 2022-03-06 01:43:56 +01:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back .ToLocalTime() call to DrawableDate 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
OsuColour.cs Add OsuColour method mapping colours from basic theme to mod types 2022-02-22 00:02:54 +01:00
OsuFont.cs
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ScreenshotManager.cs Update ScreenshotManager.cs 2022-02-17 20:43:36 +03:00