osu/osu.Game/Screens/Edit/Timing
2021-12-03 18:49:49 +09:00
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RowAttributes Fix missing attribute text (and give slightly more space for "10.00x" cases 2021-09-06 21:40:30 +09:00
ControlPointSettings.cs Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
ControlPointTable.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
EffectSection.cs Move mania-specific conversion to converter 2021-09-06 21:06:13 +09:00
GroupSection.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
IndeterminateSliderWithTextBoxInput.cs Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
RowAttribute.cs Update design logic 2021-04-19 18:25:20 +09:00
Section.cs Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00
SliderWithTextBoxInput.cs Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
TimingScreen.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
TimingSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00