osu/osu.Game
Dean Herbert 1cfcaee121
Reorder badges so that SS shows above others
This isn't perfect and probably needs much more consideration, but let's
at least give the "better" ranks more visibility by bringing them to the
front.

Of note, this is only important due to the changes to osu!catch
accuracy-grade cutoffs, which brings things closer in proximity than
ever before.
2023-11-29 20:29:52 +09:00
..
Audio
Beatmaps Merge pull request #25552 from peppy/fix-r#-inpsections 2023-11-24 11:04:08 +09:00
Collections
Configuration
Database Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
Extensions
Graphics Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Input
IO
IPC
Localisation Use better(?) icons and full strings 2023-11-24 13:23:47 +09:00
Models
Online Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
Overlays Merge branch 'master' into skin-editor-load-gameplay 2023-11-27 12:14:25 +09:00
Performance
Properties
Replays
Rulesets Adjust catch score grade cutoffs 2023-11-29 19:05:31 +09:00
Scoring Fix classic scoring overflowing in osu! ruleset due to integer multiplication overflow 2023-11-23 08:16:25 +09:00
Screens Reorder badges so that SS shows above others 2023-11-29 20:29:52 +09:00
Skinning Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Storyboards
Tests Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
Updater
Users Revert "Renamed UpdateableFlag to ClickableUpdateableFlag." 2023-11-22 15:25:43 +01:00
Utils
.editorconfig
BackgroundDataStoreProcessor.cs
FodyWeavers.xml
osu!.res
osu.Game.csproj Update framework ^& resources 2023-11-27 15:06:11 +09:00
OsuGame.cs Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
PerformFromMenuRunner.cs