osu/osu.Game/Overlays/Options/Audio/VolumeOptions.cs

23 lines
686 B
C#

using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Audio
{
public class VolumeOptions : OptionsSubsection
{
protected override string Header => "Volume";
public VolumeOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Master: TODO slider" },
new SpriteText { Text = "Music: TODO slider" },
new SpriteText { Text = "Effect: TODO slider" },
new BasicCheckBox { LabelText = "Ignore beatmap hitsounds" }
};
}
}
}