..
CatchModAutoplay.cs
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
CatchModCinema.cs
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
CatchModClassic.cs
Implement "classic" mod for all other legacy rulesets
2021-04-21 09:14:33 +03:00
CatchModDaycore.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
CatchModDifficultyAdjust.cs
Add missing osu!catch difficulty adjust attributes
2021-07-11 10:14:42 +09:00
CatchModDoubleTime.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
CatchModEasy.cs
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
CatchModFlashlight.cs
Replace usage of CatcherArea.MovableCatcher
with Catcher
2021-07-19 19:52:40 +09:00
CatchModFloatingFruits.cs
Fix code quality issues
2021-04-24 14:35:49 +09:00
CatchModHalfTime.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
CatchModHardRock.cs
Use IApplicableToBeatmapProcessor in CatchModHardRock
2021-06-23 14:47:32 +09:00
CatchModHidden.cs
Replace usage of CatcherArea.MovableCatcher
with Catcher
2021-07-19 19:52:40 +09:00
CatchModMirror.cs
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
CatchModMuted.cs
Code formatting fixes
2021-07-28 21:52:01 +08:00
CatchModNightcore.cs
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
CatchModNoFail.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
CatchModPerfect.cs
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
CatchModRelax.cs
Move catcher movement logic of Catcher
to CatcherArea
2021-06-11 15:39:06 +09:00
CatchModSuddenDeath.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00