..
Components
Reduce redundancy time range to create a bit more visual blending on the timeline
2022-01-19 14:57:01 +09:00
Compose
Fix null ref in ComposeScreen
when ruleset doesn't provide a composer
2022-01-28 14:01:10 +09:00
Design
GameplayTest
Fix test gameplay starting in a hidden state
2021-11-13 22:11:00 +01:00
Setup
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Timing
Adjust spacing of time signature numerator input box
2022-01-23 15:21:32 +01:00
Verify
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
BindableBeatDivisor.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ClipboardContent.cs
Remove IJsonSerializable interface
2021-08-31 14:39:20 +09:00
Editor.cs
Fix editor crashing on custom rulesets due to ChangeHandler
not being supported
2022-01-28 14:03:31 +09:00
EditorBeatmap.cs
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
EditorBeatmapSkin.cs
Add missing readonly
keyword to new bindable
2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
EditorClipboard.cs
Extract class for clipboard contents for DI purposes
2021-11-10 12:36:23 +01:00
EditorClock.cs
Fix EditorClock
retaining a reference to potentially outdated ControlPointInfo
2021-09-14 23:56:57 +09:00
EditorLoader.cs
Use Array.Empty instead
2021-12-11 19:33:37 +09:00
EditorRoundedScreen.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
EditorScreen.cs
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs
Fix editor skin providing container not providing playable beatmap
2021-08-25 17:52:36 +03:00
EditorState.cs
Remove nullability from EditorState
properties
2021-09-14 23:36:28 +09:00
EditorTable.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
PromptForSaveDialog.cs
Test staying on same difficulty due to unsaved changes
2021-09-05 21:48:10 +02:00
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs