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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
TestSceneAutoplay.cs
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TestSceneBeatmapOffsetControl.cs
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Switch step to Until steps due to AddOnce firing logic
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2022-03-06 01:50:25 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Add one more missing dependency required by SongProgress
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2022-03-17 19:50:43 +09:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Add failing test cases
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2022-03-14 03:47:18 +03:00 |
TestSceneFailAnimation.cs
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Adjust TestSceneFailAnimation to account for initial frequency change
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2022-03-24 14:51:21 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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Rework GetScore() method signatures + implementations
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2022-03-08 22:30:44 +09:00 |
TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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Remove all usage of BaseDifficulty (and access Difficulty instead)
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2022-01-18 22:57:39 +09:00 |
TestSceneHitErrorMeter.cs
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Merge branch 'master' into pp-counter-alloc-reduction
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2022-03-15 13:31:57 +09:00 |
TestSceneHoldForMenuButton.cs
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Remove unused using
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2022-01-28 15:26:29 +09:00 |
TestSceneHUDOverlay.cs
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Cache gameplay clock in more places to fix song progress related tests
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2022-03-17 21:22:07 +01:00 |
TestSceneKeyBindings.cs
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Update test scenes which should not handle key repeat
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2021-11-18 13:13:36 +09:00 |
TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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Use manual framed clock for lead-in player test scene
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2022-03-04 14:22:39 +03:00 |
TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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TestScenePause.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
TestScenePlayerLoader.cs
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Add test coverage showing intended UX of user's volume levels being retained when unmuting
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2021-12-08 13:37:47 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestScenePlayerScoreSubmission.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestScenePoolingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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Remove ILive<> interface (and use abstract Live<> instead)
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2022-01-26 13:38:56 +09:00 |
TestSceneReplayPlayer.cs
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TestSceneReplayRecorder.cs
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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Add test coverage of skin editor settings slider not working via keyboard adjustments
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2022-03-21 17:33:56 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Update skin editor to use EditorSidebar
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2022-03-16 19:30:51 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Cache gameplay clock in more places to fix song progress related tests
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2022-03-17 21:22:07 +01:00 |
TestSceneSkinnableAccuracyCounter.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
TestSceneSkinnableComboCounter.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
TestSceneSkinnableDrawable.cs
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Remove unused FindProvider() methods
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2022-02-01 21:53:21 +01:00 |
TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableHUDOverlay.cs
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Cache gameplay clock in more places to fix song progress related tests
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2022-03-17 21:22:07 +01:00 |
TestSceneSkinnableScoreCounter.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time
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2022-03-19 15:06:22 +09:00 |
TestSceneSpectatorHost.cs
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Unify namings across the board
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2022-02-09 12:10:07 +09:00 |
TestSceneSpectatorPlayback.cs
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Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback
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2022-02-24 02:28:13 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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Fix storyboard samples rate not adjusted from actual gameplay mods
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2022-03-02 20:56:18 +03:00 |
TestSceneStoryboardSamplePlayback.cs
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Fix typo in method name
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2022-03-03 00:02:36 +03:00 |
TestSceneStoryboardWithOutro.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
TestSceneUnknownMod.cs
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Fix non-matching filename
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2022-03-09 18:07:43 +09:00 |
TestSceneUnstableRateCounter.cs
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |