osu/osu.Game.Rulesets.Catch.Tests
2021-06-22 17:20:13 +09:00
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Editor Add empty catch hit object composer 2021-06-22 17:20:13 +09:00
Mods
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs
CatchDifficultyCalculatorTest.cs
CatchLegacyModConversionTest.cs
CatchSkinColourDecodingTest.cs
CatchSkinnableTestScene.cs
osu.Game.Rulesets.Catch.Tests.csproj
TestSceneAutoJuiceStream.cs
TestSceneBananaShower.cs
TestSceneCatcher.cs Maintain catch hit explosion by lifetime entries 2021-06-04 19:46:50 +09:00
TestSceneCatcherArea.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneCatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs
TestSceneCatchReplay.cs
TestSceneCatchStacker.cs
TestSceneComboCounter.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFruitRandomness.cs
TestSceneFruitVisualChange.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs
TestSceneHyperDashColouring.cs
TestSceneJuiceStream.cs
TestSceneLegacyBeatmapSkin.cs