osu/osu.Game
tsrk 11d0e185b8
refactor: separate impl of KeyCounterDisplay
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
..
Audio
Beatmaps
Collections
Configuration
Database
Extensions Fix default settings not being serialised / state tracked correctly 2023-02-06 15:00:42 +09:00
Graphics Fix ordering of methods in OsuSliderBar 2023-02-08 14:01:50 +09:00
Input Reorder game key bindings to allow skip overlay to have precedence over replay controls 2023-02-10 18:57:21 +09:00
IO
IPC
Localisation
Models
Online Merge pull request #22544 from peppy/fix-change-join-leave-loop 2023-02-11 12:26:26 +01:00
Overlays Fix skin component previews on toolbox buttons having incorrect size for one frame 2023-02-10 17:58:34 -08:00
Performance
Properties
Replays
Rulesets refactor: separate things in KeyCounter 2023-02-13 01:24:27 +00:00
Scoring
Screens refactor: separate impl of KeyCounterDisplay 2023-02-13 01:36:12 +00:00
Skinning Remove public access modifier from interface methods 2023-02-06 14:19:25 +09:00
Storyboards Remove unused Duration property to avoid any misunderstandings 2023-02-06 16:42:39 +09:00
Tests Add failing test coverage of skip no longer working in replay playback 2023-02-10 18:57:04 +09:00
Updater
Users Merge pull request #22529 from ItsShamed/dsc/presence 2023-02-11 17:29:47 +09:00
Utils
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
OsuGame.cs
OsuGameBase_Importing.cs
OsuGameBase.cs
PerformFromMenuRunner.cs