mirror of https://github.com/ppy/osu
190 lines
7.1 KiB
C#
190 lines
7.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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public class TestScenePathControlPointVisualiser : OsuManualInputManagerTestScene
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{
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private Slider slider;
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private PathControlPointVisualiser visualiser;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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slider = new Slider();
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slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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});
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[Test]
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public void TestAddOverlappingControlPoints()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200));
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(500, 300));
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AddAssert("last connection displayed", () =>
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{
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var lastConnection = visualiser.Connections.Last(c => c.ControlPoint.Position == new Vector2(300));
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return lastConnection.DrawWidth > 50;
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});
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}
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[Test]
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public void TestPerfectCurveTooManyPoints()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200), PathType.Bezier);
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(500, 300));
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addControlPointStep(new Vector2(700, 200));
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addControlPointStep(new Vector2(500, 100));
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// Must be both hovering and selecting the control point for the context menu to work.
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moveMouseToControlPoint(1);
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AddStep("select control point", () => visualiser.Pieces[1].IsSelected.Value = true);
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addContextMenuItemStep("Perfect curve");
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assertControlPointPathType(0, PathType.Bezier);
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assertControlPointPathType(1, PathType.PerfectCurve);
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assertControlPointPathType(3, PathType.Bezier);
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}
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[Test]
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public void TestPerfectCurveLastThreePoints()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200), PathType.Bezier);
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(500, 300));
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addControlPointStep(new Vector2(700, 200));
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addControlPointStep(new Vector2(500, 100));
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moveMouseToControlPoint(2);
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AddStep("select control point", () => visualiser.Pieces[2].IsSelected.Value = true);
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addContextMenuItemStep("Perfect curve");
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assertControlPointPathType(0, PathType.Bezier);
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assertControlPointPathType(2, PathType.PerfectCurve);
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assertControlPointPathType(4, null);
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}
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[Test]
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public void TestPerfectCurveLastTwoPoints()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200), PathType.Bezier);
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(500, 300));
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addControlPointStep(new Vector2(700, 200));
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addControlPointStep(new Vector2(500, 100));
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moveMouseToControlPoint(3);
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AddStep("select control point", () => visualiser.Pieces[3].IsSelected.Value = true);
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addContextMenuItemStep("Perfect curve");
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assertControlPointPathType(0, PathType.Bezier);
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AddAssert("point 3 is not inherited", () => slider.Path.ControlPoints[3].Type != null);
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}
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[Test]
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public void TestPerfectCurveTooManyPointsLinear()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200), PathType.Linear);
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addControlPointStep(new Vector2(300));
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addControlPointStep(new Vector2(500, 300));
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addControlPointStep(new Vector2(700, 200));
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addControlPointStep(new Vector2(500, 100));
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// Must be both hovering and selecting the control point for the context menu to work.
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moveMouseToControlPoint(1);
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AddStep("select control point", () => visualiser.Pieces[1].IsSelected.Value = true);
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addContextMenuItemStep("Perfect curve");
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assertControlPointPathType(0, PathType.Linear);
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assertControlPointPathType(1, PathType.PerfectCurve);
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assertControlPointPathType(3, PathType.Linear);
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}
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[Test]
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public void TestPerfectCurveChangeToBezier()
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{
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createVisualiser(true);
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addControlPointStep(new Vector2(200), PathType.Bezier);
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addControlPointStep(new Vector2(300), PathType.PerfectCurve);
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addControlPointStep(new Vector2(500, 300));
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addControlPointStep(new Vector2(700, 200), PathType.Bezier);
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addControlPointStep(new Vector2(500, 100));
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moveMouseToControlPoint(3);
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AddStep("select control point", () => visualiser.Pieces[3].IsSelected.Value = true);
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addContextMenuItemStep("Inherit");
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assertControlPointPathType(0, PathType.Bezier);
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assertControlPointPathType(1, PathType.Bezier);
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assertControlPointPathType(3, null);
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}
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private void createVisualiser(bool allowSelection) => AddStep("create visualiser", () => Child = visualiser = new PathControlPointVisualiser(slider, allowSelection)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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});
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private void addControlPointStep(Vector2 position) => addControlPointStep(position, null);
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private void addControlPointStep(Vector2 position, PathType? type)
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{
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AddStep($"add {type} control point at {position}", () =>
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{
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slider.Path.ControlPoints.Add(new PathControlPoint(position, type));
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});
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}
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private void moveMouseToControlPoint(int index)
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{
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AddStep($"move mouse to control point {index}", () =>
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{
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Vector2 position = slider.Path.ControlPoints[index].Position;
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InputManager.MoveMouseTo(visualiser.Pieces[0].Parent.ToScreenSpace(position));
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});
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}
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private void assertControlPointPathType(int controlPointIndex, PathType? type)
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{
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AddAssert($"point {controlPointIndex} is {type}", () => slider.Path.ControlPoints[controlPointIndex].Type == type);
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}
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private void addContextMenuItemStep(string contextMenuText)
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{
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AddStep($"click context menu item \"{contextMenuText}\"", () =>
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{
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MenuItem item = visualiser.ContextMenuItems[1].Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
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item?.Action?.Value();
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});
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}
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}
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}
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