osu/osu.Game
2021-04-12 16:41:36 +09:00
..
Audio
Beatmaps Merge branch 'master' into add-slider-whistle 2021-04-09 17:11:48 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration implemented GetFrameworkConfigDefaults for overriding framework default, removed previous code that added a new OsuSetting and modified settings layout. 2021-03-22 23:36:55 -05:00
Database Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Extensions
Graphics Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
Input Remove alt-mousewheel bindings for volume adjustment 2021-04-12 14:00:32 +09:00
IO Add back the default json converter locally to ensure it's actually used 2021-03-19 20:07:13 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Remove alt-mousewheel bindings for volume adjustment 2021-04-12 14:00:32 +09:00
Online Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Overlays Remove obsolete code 2021-04-09 13:56:58 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge pull request #11688 from Syriiin/diffcalc/dynamic-history 2021-04-10 01:25:07 +09:00
Scoring Add TODO marking incorrect EF core data type 2021-03-25 17:50:21 +09:00
Screens Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
Skinning Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Merge pull request #12321 from smoogipoo/add-spectate-button-and-state 2021-04-08 19:48:58 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Fix accuracy displaying incorrectly in online contexts 2021-03-30 22:42:32 +09:00
Utils Add the ability to specify format provider (to make tests culture invariant) 2021-03-26 13:10:11 +09:00
osu!.res
osu.Game.csproj Update framework 2021-04-10 02:14:28 +09:00
OsuGame.cs Clean up implementation 2021-04-05 22:30:51 +09:00
OsuGameBase.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00