osu/osu.Game.Rulesets.Taiko/Skinning
2020-05-14 17:04:09 +09:00
..
LegacyBarLine.cs Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs Split out base logic from LegacyHit into LegacyCirclePiece 2020-04-15 18:03:23 +09:00
LegacyDrumRoll.cs Remove unnecessary container logic 2020-04-15 18:44:12 +09:00
LegacyHit.cs Split out base logic from LegacyHit into LegacyCirclePiece 2020-04-15 18:03:23 +09:00
LegacyHitExplosion.cs Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
LegacyInputDrum.cs Fix alignment of right half of legacy input drum 2020-04-23 13:48:08 +09:00
LegacyTaikoScroller.cs Fix spawning too many sprites due to not yet populated sizing 2020-05-13 19:19:58 +09:00
TaikoLegacyHitTarget.cs Fix taiko hit target alpha on legacy skins 2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
TaikoLegacySkinTransformer.cs Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00