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https://github.com/ppy/osu
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38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Rulesets.Taiko.Skinning
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{
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public class LegacyHitExplosion : CompositeDrawable
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{
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public LegacyHitExplosion(Drawable sprite)
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{
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InternalChild = sprite;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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const double animation_time = 120;
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this.FadeInFromZero(animation_time).Then().FadeOut(animation_time * 1.5);
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this.ScaleTo(0.6f)
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.Then().ScaleTo(1.1f, animation_time * 0.8)
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.Then().ScaleTo(0.9f, animation_time * 0.4)
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.Then().ScaleTo(1f, animation_time * 0.2);
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Expire(true);
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}
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}
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}
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