osu/osu.Game/Beatmaps
2021-06-27 14:29:02 +09:00
..
ControlPoints Specify types explicitly and don't handle non-nullable values with fallbacks 2021-06-16 16:24:30 +09:00
Drawables Add missing load delay 2021-05-07 08:09:02 +03:00
Formats Fix legacy encoder 2021-04-09 15:28:42 +09:00
Legacy
Timing Add new display for timing row attributes 2021-04-19 16:23:06 +09:00
Beatmap.cs Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
BeatmapConverter.cs Remove obsolete code 2021-04-09 13:56:58 +09:00
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs Make BeatmapDifficultyCache.GetDifficultyAsync virtual 2021-05-14 15:52:36 +03:00
BeatmapInfo.cs Make versionString private 2021-04-18 20:57:25 +08:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Remove overly verbose logging during beatmap imports 2021-06-27 14:29:02 +09:00
BeatmapManager_WorkingBeatmap.cs Add GetPathForFile to BeatmapSetInfo 2021-04-17 17:49:10 +02:00
BeatmapManager.cs Remove overly verbose logging during beatmap imports 2021-06-27 14:29:02 +09:00
BeatmapMetadata.cs Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Revert "Revert "Make BeatmapSetInfo.Files non-nullable"" 2021-05-28 14:33:05 +09:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs
BeatmapSetOnlineStatus.cs Rename extension and move to bottom of file 2021-04-30 12:40:16 -07:00
BeatmapStatistic.cs Remove obsolete code 2021-04-09 13:56:58 +09:00
BeatmapStatisticIcon.cs
BeatmapStore.cs
DifficultyRating.cs
DifficultyRecommender.cs Fix possible nullref in difficulty recommender 2021-06-16 11:27:38 +09:00
DummyWorkingBeatmap.cs Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
IBeatmap.cs Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
IBeatmapConverter.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IWorkingBeatmap.cs Improve xmldoc consistency 2021-04-20 02:30:27 +02:00
MetadataUtils.cs Check empty string more explicitly in IsRomanised() 2021-06-11 06:38:53 +02:00
StarDifficulty.cs
WorkingBeatmap.cs Add IApplicableToBeatmapProcessor mod interface 2021-06-23 14:46:30 +09:00