mirror of https://github.com/ppy/osu
18 lines
641 B
C#
18 lines
641 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
namespace osu.Game.Skinning
|
|
{
|
|
/// <summary>
|
|
/// A skin transformer takes in an <see cref="ISkin"/> and applies transformations to it.
|
|
/// The most common use case is allowing individual rulesets to add skinnable components without directly coupling to underlying skins.
|
|
/// </summary>
|
|
public interface ISkinTransformer : ISkin
|
|
{
|
|
/// <summary>
|
|
/// The original skin that is being transformed.
|
|
/// </summary>
|
|
ISkin Skin { get; }
|
|
}
|
|
}
|