osu/osu.Game
Bartłomiej Dach 9902c22f5c
Do not fall back to beatmap's original ruleset if conversion fails
I don't know why this was ever a good idea, and would say that we want
this to fail *hard* not soft. If things ever get in this state, things
have gone *seriously* wrong elsewhere, and need to be fixed there.
2024-10-25 13:16:24 +02:00
..
Audio
Beatmaps Merge branch 'master' into auto-addition2 2024-10-23 15:53:07 +09:00
Collections
Configuration
Database Merge branch 'master' into lookup-users-endpoint 2024-10-22 18:48:00 +09:00
Extensions
Graphics
IO
IPC
Input Merge branch 'master' into grids 2024-10-16 09:55:27 +02:00
Localisation Add localisation support for "use relative size" setting label 2024-10-18 11:39:55 +02:00
Models
Online Merge pull request #30146 from bdach/lookup-users-endpoint 2024-10-22 19:24:14 +09:00
Overlays Also add source prefix 2024-10-23 16:21:28 +09:00
Performance
Properties
Replays
Rulesets Merge branch 'master' into auto-addition2 2024-10-24 18:40:27 +09:00
Scoring Expose no-op constructors as `protected` 2024-10-18 13:30:29 +09:00
Screens Do not fall back to beatmap's original ruleset if conversion fails 2024-10-25 13:16:24 +02:00
Skinning Fix old looping samples not stopping when replacing a `SkinnableSound`'s `Samples` 2024-10-22 14:35:21 +02:00
Storyboards
Tests Merge branch 'master' into lookup-users-endpoint 2024-10-22 18:48:00 +09:00
Updater
Users
Utils
.editorconfig
FodyWeavers.xml
OsuGame.cs
OsuGameBase.cs
OsuGameBase_Importing.cs
PerformFromMenuRunner.cs
osu!.res
osu.Game.csproj Update all dependencies (except realm, nunit, moq and deepclone) 2024-10-18 16:20:07 +09:00