osu/osu.Game.Rulesets.Osu.Tests
2024-01-31 12:40:03 +01:00
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Editor Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
Mods Merge pull request #26576 from bdach/flashlight-broke 2024-01-17 19:23:00 +09:00
Resources Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
LegacyMainCirclePieceTest.cs Fix failing tests 2023-10-26 10:36:57 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Update framework and other nuget packages 2024-01-21 11:00:53 +09:00
OsuBeatmapConversionTest.cs Remove reference to removed comment from another comment 2023-12-07 08:22:01 +01:00
OsuDifficultyCalculatorTest.cs Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
OsuHitObjectGenerationUtilsTest.cs Add failing assertions for head/tail positions after flip 2024-01-31 12:40:03 +01:00
OsuLegacyModConversionTest.cs
OsuRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
OsuSkinnableTestScene.cs
SpinFramesGenerator.cs Fix potential frame misordering in generator 2023-10-16 22:49:41 +09:00
SpinnerSpinHistoryTest.cs Remove test which makes less sense with new algorith 2023-10-23 20:01:23 +09:00
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs
TestSceneCursorParticles.cs
TestSceneCursorTrail.cs Fix null check 2023-10-25 17:55:55 +09:00
TestSceneDrawableJudgement.cs Fix failing tests due to pooling safety changes 2024-01-21 12:17:16 +09:00
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs Update existing test coverage 2023-11-06 18:35:30 +03:00
TestSceneHitCircle.cs Add visual test coverage for displaying hitcircles with high combo index 2023-10-27 19:43:49 +02:00
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs
TestSceneHitCircleLateFade.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs
TestSceneLegacyHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneMissHitWindowJudgements.cs
TestSceneNoSpinnerStacking.cs
TestSceneOsuHitObjectSamples.cs
TestSceneOsuLegacyHealthProcessor.cs Rename test scene 2023-12-17 19:33:38 +09:00
TestSceneOsuPlayer.cs
TestSceneOsuTouchInput.cs Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
TestSceneResumeOverlay.cs Add failing test coverage 2023-11-07 19:54:21 +09:00
TestSceneScoring.cs
TestSceneShaking.cs
TestSceneSkinFallbacks.cs
TestSceneSlider.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSliderApplication.cs Add failing test case 2024-01-22 02:07:09 +03:00
TestSceneSliderComboChange.cs
TestSceneSliderEarlyHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderFollowCircleInput.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderLateHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderSnaking.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSmoke.cs
TestSceneSpinner.cs Add test coverage of spinner with no bonus ticks 2023-11-06 18:16:31 +09:00
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerInput.cs Remove no-longer-valid assertion 2023-10-30 21:31:34 +01:00
TestSceneSpinnerJudgement.cs Change SpinFramesGenerator to take degrees as input 2023-10-16 18:34:56 +09:00
TestSceneSpinnerRotation.cs Expose only as one method 2023-12-21 14:58:23 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneTrianglesSpinnerRotation.cs