osu/osu.Game/Beatmaps
Dean Herbert 08b0ffad50 Fix incorrect check for local beatmap in BeatmapDifficultyCache
This was correct in the WIP branch I have, but pulled out alone (where
usages of `ToBeatmapInfo` still exist) it was not enough.
2021-11-03 03:12:52 +09:00
..
ControlPoints Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Drawables Fix test scene and remove "impossible" nullable coalesce 2021-10-29 18:22:23 +09:00
Formats Remove no longer used Section.None 2021-11-02 14:01:41 +09:00
Legacy
Timing
APIFailTimes.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Beatmap.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapConverter.cs Shallow clone BeatmapInfo during conversion process to avoid overwriting fields 2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs Fix incorrect check for local beatmap in BeatmapDifficultyCache 2021-11-03 03:12:52 +09:00
BeatmapInfo.cs Fix multiple issues with json serialisation of online info (causing tournament failures) 2021-10-25 16:52:50 +09:00
BeatmapInfoExtensions.cs Fix beatmap creator showing twice in tournament map pool panels 2021-11-01 14:33:24 +09:00
BeatmapManager.cs Update usages of OnlineID 2021-10-18 16:16:36 +09:00
BeatmapMetadata.cs
BeatmapMetadataInfoExtensions.cs Fix beatmap creator showing twice in tournament map pool panels 2021-11-01 14:33:24 +09:00
BeatmapModelDownloader.cs Refactor ModelDownloader to allow for different OnlineID matching 2021-10-27 21:00:46 +09:00
BeatmapModelManager.cs Rename confusing variable 2021-10-19 11:37:46 +09:00
BeatmapOnlineLookupQueue.cs APIBeatmap implements IBeatmapInfo 2021-10-21 19:14:31 +09:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Add note regarding OnlineInfo being temporary 2021-10-28 05:50:22 +09:00
BeatmapSetOnlineAvailability.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs APIBeatmapSet.Covers is never null 2021-10-21 19:34:01 +09:00
BeatmapSetOnlineGenre.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs Allow for long online IDs and implement in ScoreInfo 2021-10-29 11:48:36 +09:00
IBeatmapMetadataInfo.cs
IBeatmapModelManager.cs
IBeatmapOnlineInfo.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Allow for long online IDs and implement in ScoreInfo 2021-10-29 11:48:36 +09:00
IBeatmapSetOnlineInfo.cs Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs
MetadataUtils.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
StarDifficulty.cs
WorkingBeatmap.cs Lock one more case of usage 2021-10-14 16:22:43 +09:00
WorkingBeatmapCache.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00