osu/osu.Game.Rulesets.Taiko
2021-09-03 16:58:16 +09:00
..
Beatmaps Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Difficulty changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
Edit Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Judgements
Mods Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Objects Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring
Skinning Move DrumSampleTriggerSource into its own class to avoid nested references 2021-08-26 17:19:46 +09:00
UI Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Revert imports re-ordering 2021-07-28 18:32:38 +08:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00