osu/osu.Game/Screens/Play
2022-03-01 20:12:59 +09:00
..
Break Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
HUD Merge branch 'master' into expandable-controls 2022-02-03 19:23:34 +09:00
PlayerSettings Make writes asynchronously to avoid synchronous overhead 2022-03-01 20:12:59 +09:00
BeatmapMetadataDisplay.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
BreakOverlay.cs
BreakTracker.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
FailAnimation.cs Add volume dip to track during fail sequence 2022-01-13 18:31:32 +09:00
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs Fix spectator clock container incorrectly starting catch-up clock 2022-01-30 01:46:10 +03:00
GameplayMenuOverlay.cs
GameplayState.cs Refactorings 2022-02-08 21:29:43 +09:00
HotkeyExitOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HUDOverlay.cs Trigger a re-layout of HUD components when scoring mode is changed 2022-02-03 14:50:41 +09:00
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Store and retrieve offset from realm 2022-03-01 20:12:59 +09:00
PauseOverlay.cs
Player.cs TODO: Get score from previous play session for further analysis 2022-03-01 18:44:15 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Hook offset adjustment control up to last play via PlayerLoader 2022-03-01 18:44:15 +09:00
ReplayPlayer.cs Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Standardise and combine base implementation of score submission requests 2022-02-11 15:53:47 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
SoloPlayer.cs Standardise and combine base implementation of score submission requests 2022-02-11 15:53:47 +09:00
SoloSpectator.cs Clean up SpectatorScreen based on suggestions 2022-02-09 12:20:07 +09:00
SoloSpectatorPlayer.cs
SongProgress.cs
SongProgressBar.cs
SongProgressGraph.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SongProgressInfo.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SpectatorPlayer.cs Give last bundled replay frame the frame header 2022-01-31 18:53:47 +09:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
SubmittingPlayer.cs Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00