osu/osu.Game/Rulesets
Bartłomiej Dach 04e812b5ab
Make JudgementProcessor.SimulateAutoplay() non-virtual
Nobody overrides this, and with the structure given, overriders would
have to rewrite half of this code anyway. The fact that the class has 2
other overridable members (`CreateResult()`, `GetSimulatedHitResult()`)
which cease to have any meaning if `SimulateAutoplay()` is overridden
also contributes to taking this decision.
2023-06-14 21:50:19 +02:00
..
Configuration Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Difficulty Fix legacy diffcalc creating all mods unnecessarily 2023-06-02 17:37:43 +09:00
Edit Fix weird right-toolbox distance snapping display in osu!catch editor 2023-06-09 14:36:17 +09:00
Filter
Judgements Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
Mods Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
Objects Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Replays
Scoring Make JudgementProcessor.SimulateAutoplay() non-virtual 2023-06-14 21:50:19 +02:00
Timing
UI Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
AssemblyRulesetStore.cs
ILegacyRuleset.cs
IRulesetConfigCache.cs
IRulesetInfo.cs
IRulesetStore.cs
RealmRulesetStore.cs
Ruleset.cs Return StatisticItems rather than StatisticRows from ruleset 2023-06-01 14:35:15 +09:00
RulesetConfigCache.cs
RulesetInfo.cs Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
RulesetLoadException.cs
RulesetSelector.cs
RulesetStore.cs