mirror of
https://github.com/ppy/osu
synced 2024-12-30 19:02:27 +00:00
59 lines
2.0 KiB
C#
59 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
using osu.Game.Rulesets.UI.Scrolling;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Tests
|
|
{
|
|
public abstract class HitObjectApplicationTestScene : OsuTestScene
|
|
{
|
|
[Cached(typeof(IScrollingInfo))]
|
|
private ScrollingTestContainer.TestScrollingInfo info = new ScrollingTestContainer.TestScrollingInfo
|
|
{
|
|
Direction = { Value = ScrollingDirection.Left },
|
|
TimeRange = { Value = 1000 },
|
|
};
|
|
|
|
private ScrollingHitObjectContainer hitObjectContainer;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Child = hitObjectContainer = new ScrollingHitObjectContainer
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = 200,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Clock = new FramedClock(new StopwatchClock())
|
|
};
|
|
}
|
|
|
|
[SetUpSteps]
|
|
public void SetUp()
|
|
=> AddStep("clear SHOC", () => hitObjectContainer.Clear(false));
|
|
|
|
protected void AddHitObject(DrawableHitObject hitObject)
|
|
=> AddStep("add to SHOC", () => hitObjectContainer.Add(hitObject));
|
|
|
|
protected void RemoveHitObject(DrawableHitObject hitObject)
|
|
=> AddStep("remove from SHOC", () => hitObjectContainer.Remove(hitObject));
|
|
|
|
protected TObject PrepareObject<TObject>(TObject hitObject)
|
|
where TObject : TaikoHitObject
|
|
{
|
|
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
|
return hitObject;
|
|
}
|
|
}
|
|
}
|