osu/osu.Game.Rulesets.Taiko
Bartłomiej Dach d335c01553
Merge pull request #26589 from peppy/key-binding-overlay-ordering
Change key overlay to use the ordering provided by rulesets
2024-01-17 13:37:26 +01:00
..
Beatmaps Remove unnecessary prefix 2023-12-06 22:00:35 +09:00
Configuration
Difficulty Fix incorrect score conversion on selected beatmaps due to incorrect `difficultyPeppyStars` rounding 2024-01-10 19:30:18 +01:00
Edit fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Use update-invariant way of checking for second press on same frame 2023-07-25 20:07:03 +02:00
Objects Move constant local to taiko 2023-12-06 15:59:34 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Fix taiko maps containing only drum rolls / swells not being passable without mods 2024-01-16 20:18:32 +01:00
Skinning Merge pull request #25190 from frenzibyte/match-skin-element-animation-support 2023-10-30 18:25:06 +09:00
UI Fix osu!taiko judgments not being pooled correctly 2024-01-15 20:50:09 +09:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Jiggle ordering a bit further to fix revert-to-default buttons showing up 2024-01-17 12:24:48 +01:00
TaikoSettingsSubsection.cs
TaikoSkinComponentLookup.cs
TaikoSkinComponents.cs Move `DrumSamplePlayer` to be a skinnable component 2023-07-05 18:44:27 +09:00
osu.Game.Rulesets.Taiko.csproj