osu/osu.Game/Localisation/CommonStrings.cs
kj415j45 03013d0d30
Add InputSettingsStrings
Existed strings files keep no change
2021-08-12 12:34:06 +08:00

45 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class CommonStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.Common";
/// <summary>
/// "Cancel"
/// </summary>
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
/// <summary>
/// "Clear"
/// </summary>
public static LocalisableString Clear => new TranslatableString(getKey(@"clear"), @"Clear");
/// <summary>
/// "Enabled"
/// </summary>
public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
/// <summary>
/// "Default"
/// </summary>
public static LocalisableString Default => new TranslatableString(getKey(@"default"), @"Default");
/// <summary>
/// "Width"
/// </summary>
public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
/// <summary>
/// "Height"
/// </summary>
public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}