osu/osu.Game/Localisation/CommonStrings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class CommonStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.Common";
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/// <summary>
/// "Cancel"
/// </summary>
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
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/// <summary>
/// "Clear"
/// </summary>
public static LocalisableString Clear => new TranslatableString(getKey(@"clear"), @"Clear");
/// <summary>
/// "Enabled"
/// </summary>
public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
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/// <summary>
/// "Default"
/// </summary>
public static LocalisableString Default => new TranslatableString(getKey(@"default"), @"Default");
/// <summary>
/// "Width"
/// </summary>
public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
/// <summary>
/// "Height"
/// </summary>
public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}