..
.vscode
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Editor
Fix test failure due to attempting to set non-present divisor
2022-02-27 23:10:22 +01:00
Mods
Fix intermittent failures in remaining test method
2022-02-23 16:56:50 +09:00
Resources
Add test resources for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
osu.Game.Rulesets.Osu.Tests.csproj
Revert NUnit3TestAdaptor
(again)
2022-02-15 17:06:34 +09:00
OsuBeatmapConversionTest.cs
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
OsuDifficultyCalculatorTest.cs
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
OsuLegacyModConversionTest.cs
Cover mapping fully for osu! mods
2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs
Fix broken osu tests
2021-04-07 20:17:20 +09:00
StackingTest.cs
TestPlayfieldBorder.cs
Add test coverage
2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
TestSceneCursorParticles.cs
Add failing test
2021-09-21 14:44:22 +09:00
TestSceneCursorTrail.cs
Remove unused using directive
2021-06-22 12:03:55 +03:00
TestSceneDrawableJudgement.cs
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs
Separate classes
2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs
Remove unused FindProvider()
methods
2022-02-01 21:53:21 +01:00
TestSceneHitCircle.cs
Merge pull request #13523 from ekrctb/applicable-to-dho
2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
TestSceneHitCircleArea.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
TestSceneHitCircleComboChange.cs
Add early/late tests for hit circles
2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs
Add test coverage
2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneLegacyBeatmapSkin.cs
Remove unnecessary parentheses
2021-07-22 16:42:07 +03:00
TestSceneMissHitWindowJudgements.cs
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
TestSceneNoSpinnerStacking.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneObjectOrderedHitPolicy.cs
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs
Add test ensuring correct osu! ruleset sample lookups
2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs
Add early/late tests for hit circles
2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
TestSceneSlider.cs
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
TestSceneSliderApplication.cs
Store default skins to database
2021-11-29 18:28:25 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneSliderSnaking.cs
Expose and use test ruleset config cache in test scenes
2021-12-23 19:42:26 +01:00
TestSceneSpinner.cs
Use singular IApplicableToDrawableHitObject
for consumers
2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs
Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
2022-02-17 13:26:12 +09:00
TestSceneStartTimeOrderedHitPolicy.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00