osu/osu.Game/Online
Dan Balasescu 0171078052
Move object counts to BeatmapInfo
2023-12-13 17:33:24 +09:00
..
API Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Chat Simplify `UserActivity` for serialisability over the wire 2023-12-06 18:52:26 +01:00
Leaderboards Remove hover checks for mod-copying menu item 2023-12-06 06:33:25 +08:00
Metadata Extend metadata client with user presence-observing capabilities 2023-12-06 19:37:35 +01:00
Multiplayer Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Notifications
Placeholders Fix various other inspections 2023-10-17 17:48:51 +09:00
Rooms Use `ID` rather than `SoloScoreID` 2023-10-16 12:02:55 +02:00
Solo Automated pass 2023-06-24 01:00:03 +09:00
Spectator Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
BeatmapDownloadTracker.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
DevelopmentEndpointConfiguration.cs Update spectator server development endpoint URLs 2023-09-05 10:30:12 +02:00
DownloadState.cs
DownloadTracker.cs
EndpointConfiguration.cs
ExperimentalEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
HubClient.cs
HubClientConnector.cs Centralise and improve messaging around online state 2023-11-21 15:15:46 +09:00
IHubClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
ILinkHandler.cs
IStatefulUserHubClient.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
OnlineStatusNotifier.cs Extend metadata client with user presence-observing capabilities 2023-12-06 19:37:35 +01:00
OnlineViewContainer.cs
PersistentEndpointClient.cs
PersistentEndpointClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
PollingComponent.cs
ProductionEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
ScoreDownloadTracker.cs Add `LegacyOnlineID` handling to places that definitely need it 2023-10-16 11:20:02 +02:00
SignalRDerivedTypeWorkaroundJsonConverter.cs
SignalRUnionWorkaroundResolver.cs
SignalRWorkaroundTypes.cs Simplify `UserActivity` for serialisability over the wire 2023-12-06 18:52:26 +01:00