osu/osu.Game/Screens/Play/HUD
2021-05-11 18:39:14 +09:00
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HitErrorMeters Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
DefaultAccuracyCounter.cs Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
DefaultComboCounter.cs Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
DefaultHealthDisplay.cs Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
DefaultScoreCounter.cs Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
FailingLayer.cs
GameplayAccuracyCounter.cs
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs
HealthDisplay.cs Move new judgement binding to LoadComplete to ensure containers are loaded 2021-05-11 18:39:14 +09:00
HitErrorDisplay.cs Fix regressed HitErrorDisplay behaviour (and localise binding to meter implementations) 2021-05-10 15:24:13 +09:00
HoldForMenuButton.cs
ILeaderboardScore.cs
ISkinnableTarget.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
LegacyComboCounter.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
ModDisplay.cs
MultiplayerGameplayLeaderboard.cs
PlayerSettingsOverlay.cs
SkinnableAccuracyCounter.cs
SkinnableComboCounter.cs
SkinnableElementTargetContainer.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
SkinnableHealthDisplay.cs
SkinnableInfo.cs Add basic support for child serialisation 2021-05-11 18:39:14 +09:00
SkinnableScoreCounter.cs