osu/osu.Game/Screens/Select
smoogipooo 3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
..
Filter Fixed license headers 2017-03-14 20:30:42 -07:00
Leaderboards Reduce the possibility of recomputing drawables when underlying beatmap hasn't changed 2017-05-17 17:33:16 +09:00
Options Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
BeatmapCarousel.cs Random the difficulty too 2017-05-22 01:59:10 +02:00
BeatmapDeleteDialog.cs CI fixes. 2017-05-06 16:06:38 +08:00
BeatmapDetailArea.cs Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
BeatmapDetailAreaTabControl.cs OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
BeatmapDetails.cs Reduce the possibility of recomputing drawables when underlying beatmap hasn't changed 2017-05-17 17:33:16 +09:00
BeatmapInfoWedge.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
EditSongSelect.cs Control footer by virtual property. 2017-03-15 10:10:59 +08:00
FilterControl.cs Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
FilterCriteria.cs Make playlist filtering work. 2017-05-02 10:45:55 +09:00
Footer.cs Trimmed more whitespaces 2017-05-20 22:23:49 +02:00
FooterButton.cs Update references. 2017-03-28 21:26:20 +09:00
MatchSongSelect.cs Control footer by virtual property. 2017-03-15 10:10:59 +08:00
PlaySongSelect.cs Remove unnecessary track starting 2017-05-21 21:35:49 +02:00
SongSelect.cs Moved the whole looping assignments inside PlaySongSelect 2017-05-21 17:09:56 +02:00
WedgeBackground.cs Remove unnecessary usings 2017-03-04 19:43:59 +01:00