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Random the difficulty too
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@ -171,10 +171,8 @@ namespace osu.Game.Screens.Select
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if (visibleGroups.Count < 1)
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return;
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BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
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BeatmapPanel panel = group?.BeatmapPanels.First();
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if (panel == null)
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return;
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BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
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selectGroup(group, panel);
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}
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