osu/osu.Game.Rulesets.Catch
Salman Ahmed 0014a8404e GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour() 2020-04-04 23:12:42 +03:00
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Beatmaps Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
Difficulty Remove local application of same margin in CatchDifficultyCalculator 2020-03-31 19:01:49 +09:00
Judgements Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Objects Add a skin extension for simplifying falling back on hyper-dash colours 2020-04-03 19:35:50 +03:00
Properties
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour() 2020-04-04 23:12:42 +03:00
UI GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour() 2020-04-04 23:12:42 +03:00
CatchInputManager.cs
CatchRuleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
osu.Game.Rulesets.Catch.csproj