Commit Graph

260 Commits

Author SHA1 Message Date
Dean Herbert
e800649633 Merge remote-tracking branch 'upstream/master' into limit-game-access 2016-10-12 16:03:03 +09:00
Dean Herbert
b2c31d3047 Updates post-master-merge. 2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Drew DeVault
5306141f5f Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
Thomas Müller
48bd998f46 Merge pull request #59 from peppy/general-fixes
Update framework to fix draw order.
2016-10-10 08:16:52 +02:00
Dean Herbert
4ac2c9ad90 Update framework to fix draw order. 2016-10-10 15:12:21 +09:00
Dean Herbert
8706027155 Merge pull request #54 from SirCmpwn/specify-game-name
Update osu-framework and specify game name
2016-10-10 15:03:01 +09:00
Dean Herbert
3f83ffcb99 Bring framework up-to-date with upstream master. 2016-10-10 14:36:27 +09:00
Dean Herbert
0b0e79d29f Merge remote-tracking branch 'upstream/master' into SirCmpwn/specify-game-name
Conflicts:
	osu-framework
2016-10-10 14:35:43 +09:00
Dean Herbert
8b06778746 Merge pull request #56 from Tom94/general-improvements
General improvements
2016-10-10 14:20:17 +09:00
Dean Herbert
0b08c8ba15 Update framework. 2016-10-10 14:18:06 +09:00
Adonais Romero González
2954c19345 Misc. fixes 2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441 StarAnimationEasing 2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa Hide VisibleCount from transformStar 2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474 More line wrapping 2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
5861e782e5 Update Framework version. 2016-10-09 16:02:25 +02:00
Thomas Müller
9ed0748d73 No need to enforce scheduling of task anymore. 2016-10-09 15:40:32 +02:00
Thomas Müller
934523e347 Update framework version. 2016-10-09 13:31:16 +02:00
Dean Herbert
de24c86c81 Merge pull request #55 from Tom94/better-addtarget
Better addtarget
2016-10-09 20:13:30 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221 Don't rely on return value of Container.Add. 2016-10-09 20:06:20 +09:00
Thomas Müller
36bb4a3988 Don't call Container.Add within KeyCounterCollection.Reset. 2016-10-09 20:06:15 +09:00
Dean Herbert
0a10bf9a51 Update framework. 2016-10-09 20:06:07 +09:00
Thomas Müller
d9486e790a Use AddInternal instead of AddTopLevel. 2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af Don't rely on return value of Container.Add. 2016-10-09 11:55:52 +02:00
Thomas Müller
916bb742da Don't call Container.Add within KeyCounterCollection.Reset. 2016-10-09 11:55:38 +02:00
Thomas Müller
c997e16cfb Update Framework. 2016-10-09 11:55:11 +02:00
Dean Herbert
76f1653090 Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Thomas Müller
9d54d4f9bb Update framework version. 2016-10-09 08:16:51 +02:00
Adonais Romero González
67d3d772f6 Minor fix with StarCounter width 2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f Merge branch 'master' into counters 2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb StarCounter styling using absolute positioning. 2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Drew DeVault
eb7486f109 Update osu-framework and specify game name 2016-10-08 10:26:35 -04:00
Thomas Müller
965cd6539f Merge pull request #48 from peppy/general-fixes
General fixes
2016-10-08 12:21:17 +02:00
Dean Herbert
5ff3767038 Fix typo in comment. 2016-10-08 19:18:50 +09:00
Dean Herbert
5a507838d6 Fix event not being unbound. 2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69 Use own Scheduler instead of Game.Scheduler. 2016-10-08 11:33:24 +02:00
Dean Herbert
556420ee58 Add proper toolbar state handling. 2016-10-08 15:54:09 +09:00
Dean Herbert
27a26cfaaf Ensure the correct background state is restored when skipping multiple levels 2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b Fix welcome sound being played twice. 2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5 Block window closing while intro is playing. 2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee BackgroundModes shouldn't handle the escape key themselves. 2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1 Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9 Add the ability to exit the game using escape. 2016-10-08 15:54:05 +09:00