Dean Herbert
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b9aead06ad
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Update resources.
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2016-09-24 00:03:20 +09:00 |
Dean Herbert
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d9b77db537
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Update framework.
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2016-09-24 00:02:08 +09:00 |
Dean Herbert
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edcc48c49b
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Merge pull request #28 from peppy/general-fixes
Framework updates.
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2016-09-21 17:39:36 +09:00 |
Dean Herbert
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997c6f45f6
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Update framework again.
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2016-09-21 17:37:33 +09:00 |
Dean Herbert
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33e46facec
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Use children for initialisation.
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2016-09-21 13:25:23 +09:00 |
Dean Herbert
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3a5f37444c
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Add back Playfield masking.
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2016-09-21 13:21:55 +09:00 |
Dean Herbert
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1712a142a5
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Add proper HitObject expiration.
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2016-09-21 13:12:15 +09:00 |
Dean Herbert
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f1688499e4
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Bring framework up-to-date.
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2016-09-21 13:12:05 +09:00 |
Dean Herbert
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e0c06a4f19
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Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
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2016-09-20 16:36:42 +09:00 |
Dean Herbert
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b2e7f290f2
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Fix window size.
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2016-09-20 16:26:07 +09:00 |
Dean Herbert
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b9de26aa26
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Framework updates.
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2016-09-20 14:41:55 +09:00 |
Dean Herbert
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9a5874b063
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Merge pull request #27 from RemieRichards/update_to_new_children_syntax
Updates to latest osu-framework, Updates Load()s to use new Children syntax
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2016-09-19 10:12:54 +09:00 |
Remie Richards
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3b1ef0b991
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Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
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2016-09-19 01:57:15 +01:00 |
Remie Richards
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3c297064b6
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Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
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2016-09-19 01:47:14 +01:00 |
Remie Richards
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320f76d860
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Fixes over-scaling, Brings osu! logo back to the front
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2016-09-19 01:35:50 +01:00 |
Remie Richards
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80dfad9af9
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Missed an extra set of () on an object initialiser
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2016-09-18 20:49:01 +01:00 |
Remie Richards
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314b0dfc04
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Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
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2016-09-18 20:41:53 +01:00 |
Remie Richards
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4732a4db19
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An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end.
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2016-09-18 16:42:59 +01:00 |
Remie Richards
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30db97d72d
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Updates to latest stable framework version.
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2016-09-18 16:29:05 +01:00 |
Remie Richards
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f2fa9f611a
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Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
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2016-09-17 22:11:27 +01:00 |
Remie Richards
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4754c0e2d1
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Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
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2016-09-17 21:54:52 +01:00 |
Remie Richards
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1a5c2b5221
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Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
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2016-09-17 21:33:46 +01:00 |
Dean Herbert
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36ae4dd271
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Fix osu! playfield (was using inheriting sizemode when it shouldn't).
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2016-09-15 23:58:02 +09:00 |
Thomas Müller
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b52c3074ef
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Merge pull request #26 from peppy/general-fixes
Bring framework up-to-date.
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2016-09-11 10:33:06 +02:00 |
Dean Herbert
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375406bc97
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Bring framework up-to-date.
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2016-09-11 17:23:43 +09:00 |
Thomas Müller
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be962e681d
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Merge pull request #25 from peppy/general-fixes
Update to latest framework version.
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2016-09-10 20:08:31 +02:00 |
Dean Herbert
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4a85d8627d
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Update to latest framework version.
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2016-09-11 03:04:47 +09:00 |
Dean Herbert
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851ef4fbbf
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Framework updates.
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2016-09-11 02:27:42 +09:00 |
Dean Herbert
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b6bbea392b
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Merge branch 'general-fixes' into beatmap_framework
Conflicts:
osu-framework
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2016-09-11 02:24:15 +09:00 |
Dean Herbert
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842fb1892f
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Update to latest framework version.
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2016-09-11 02:23:26 +09:00 |
Dean Herbert
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e27eb996bc
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Merge pull request #23 from peppy/general-fixes
Framework updates
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2016-09-07 17:51:51 +09:00 |
smoogipooo
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f29bf8e914
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And again.
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2016-09-07 18:20:54 +09:30 |
Dean Herbert
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753a67fb3d
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Update to use new transform logic.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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9e76feb159
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Add remaining HitRenderers.
Many general improvements.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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97d101310d
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Make OsuPlayfield box a bit larger.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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024ae1d1c2
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Move playfields to own class.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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93744f7372
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Add basic TaikoHitRenderer.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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677a1b0e56
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Add basic box background to OsuPlayfield.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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2ea5a5c675
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Add basic HitRenderer framework.
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2016-09-06 21:42:45 +09:00 |
Dean Herbert
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ec25a50249
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Add basic structure for catch mode objects.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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49110cf8d8
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Add mania Note and HoldNote.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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0a0c8e2014
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Fix some base classes not being abstract.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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c75d74c84c
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Taiko notes should have scale, not bool Big.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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cf12f4764f
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Add basic structure for osu! mode objects.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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9d6b19a2ee
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Add duration to BaseHit.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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7cee44ab1d
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HitObject -> HitBase. Also add BaseHits for each game mode.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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016521240a
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Add playtest class.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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ef98e4ee3c
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Move beatmap metadata to separate class.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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abe8ff21f6
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Add more timing and sample related classes.
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2016-09-06 21:41:16 +09:00 |
Dean Herbert
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3098204dda
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Add basic class structure for Beatmap/HitObject/SampleInfo/User.
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2016-09-06 21:41:16 +09:00 |