Add remaining HitRenderers.

Many general improvements.
This commit is contained in:
Dean Herbert 2016-09-02 20:30:27 +09:00
parent 97d101310d
commit 9e76feb159
12 changed files with 339 additions and 29 deletions

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@ -0,0 +1,87 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.Beatmaps.Objects.Catch;
using OpenTK;
namespace osu.Game.GameModes.Play.Catch
{
public class CatchHitRenderer : HitRenderer
{
List<CatchBaseHit> objects;
private CatchPlayfield playfield;
public override List<BaseHit> Objects
{
get
{
return objects.ConvertAll(o => (BaseHit)o);
}
set
{
//osu! mode requires all objects to be of CatchBaseHit type.
objects = value.ConvertAll(convertForCatch);
if (Parent != null)
Load();
}
}
private CatchBaseHit convertForCatch(BaseHit input)
{
CatchBaseHit h = input as CatchBaseHit;
if (h == null)
{
OsuBaseHit o = input as OsuBaseHit;
if (o == null) throw new Exception(@"Can't convert!");
h = new Fruit()
{
StartTime = o.StartTime,
Position = o.Position.X
};
}
return h;
}
public override void Load()
{
base.Load();
if (playfield == null)
Add(playfield = new CatchPlayfield());
else
playfield.Clear();
if (objects == null) return;
foreach (CatchBaseHit h in objects)
{
//render stuff!
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
Scale = 0.1f,
PositionMode = InheritMode.Y,
Position = new Vector2(h.Position, -0.1f)
};
s.Transformations.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
playfield.Add(s);
}
}
}
}

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@ -0,0 +1,30 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.GameModes.Play.Catch
{
public class CatchPlayfield : Playfield
{
public CatchPlayfield()
{
SizeMode = InheritMode.Y;
Size = new Vector2(512, 0.9f);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
public override void Load()
{
base.Load();
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.5f });
}
}
}

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@ -2,7 +2,10 @@
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Game.Beatmaps.Objects;
namespace osu.Game.GameModes.Play
@ -10,5 +13,12 @@ namespace osu.Game.GameModes.Play
public abstract class HitRenderer : LargeContainer
{
public abstract List<BaseHit> Objects { get; set; }
public override void Load()
{
base.Load();
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = 0.99f });
}
}
}

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@ -0,0 +1,93 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.Beatmaps.Objects.Mania;
using OpenTK;
namespace osu.Game.GameModes.Play.Mania
{
public class ManiaHitRenderer : HitRenderer
{
private readonly int columns;
List<ManiaBaseHit> objects;
private ManiaPlayfield playfield;
public ManiaHitRenderer(int columns = 5)
{
this.columns = columns;
}
public override List<BaseHit> Objects
{
get
{
return objects.ConvertAll(o => (BaseHit)o);
}
set
{
//osu! mode requires all objects to be of ManiaBaseHit type.
objects = value.ConvertAll(convertForMania);
if (Parent != null)
Load();
}
}
private ManiaBaseHit convertForMania(BaseHit input)
{
ManiaBaseHit h = input as ManiaBaseHit;
if (h == null)
{
OsuBaseHit o = input as OsuBaseHit;
if (o == null) throw new Exception(@"Can't convert!");
h = new Note()
{
StartTime = o.StartTime,
Column = (int)Math.Round(o.Position.X / 512 * columns)
};
}
return h;
}
public override void Load()
{
base.Load();
if (playfield == null)
Add(playfield = new ManiaPlayfield(columns));
else
playfield.Clear();
if (objects == null) return;
foreach (ManiaBaseHit h in objects)
{
//render stuff!
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
Scale = 0.1f,
PositionMode = InheritMode.XY,
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
};
s.Transformations.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
playfield.Add(s);
}
}
}
}

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@ -0,0 +1,44 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.GameModes.Play.Mania
{
public class ManiaPlayfield : Playfield
{
private readonly int columns;
public ManiaPlayfield(int columns)
{
this.columns = columns;
SizeMode = InheritMode.XY;
Size = new Vector2(columns / 20f, 1f);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
public override void Load()
{
base.Load();
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.5f });
for (int i = 0; i < columns; i++)
Add(new Box()
{
SizeMode = InheritMode.Y,
Size = new Vector2(2, 1),
PositionMode = InheritMode.XY,
Position = new Vector2((float)i / columns, 0),
Alpha = 0.5f,
Colour = Color4.Black
});
}
}
}

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@ -49,7 +49,7 @@ namespace osu.Game.GameModes.Play.Osu
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
Scale = 0.2f,
Scale = 0.1f,
Alpha = 0,
Position = h.Position
};

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@ -8,7 +8,7 @@ using OpenTK;
namespace osu.Game.GameModes.Play.Osu
{
public class OsuPlayfield : Container
public class OsuPlayfield : Playfield
{
public OsuPlayfield()
{

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@ -3,11 +3,15 @@
using System.Collections.Generic;
using osu.Framework.GameModes;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.GameModes.Play.Catch;
using osu.Game.GameModes.Play.Osu;
using osu.Game.GameModes.Play.Taiko;
using osu.Framework.Graphics;
using osu.Game.GameModes.Play.Mania;
using OpenTK;
namespace osu.Game.GameModes.Play
@ -18,35 +22,56 @@ namespace osu.Game.GameModes.Play
{
base.Load();
List<BaseHit> objects = new List<BaseHit>();
int time = 0;
for (int i = 0; i < 100; i++)
{
objects.Add(new Circle()
{
StartTime = time,
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
});
time += RNG.Next(50, 500);
}
Beatmap beatmap = new Beatmap
{
HitObjects = new List<BaseHit>()
{
new Circle()
{
StartTime = 1500,
Position = new Vector2(0, 0)
},
new Circle()
{
StartTime = 2000,
Position = new Vector2(512, 0)
},
new Circle()
{
StartTime = 2500,
Position = new Vector2(512, 384)
},
new Circle()
{
StartTime = 3000,
Position = new Vector2(0, 384)
},
}
HitObjects = objects
};
Add(new OsuHitRenderer() { Objects = beatmap.HitObjects });
Add(new TaikoHitRenderer() { Objects = beatmap.HitObjects });
Add(new OsuHitRenderer()
{
Objects = beatmap.HitObjects,
Scale = 0.5f,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
});
Add(new TaikoHitRenderer()
{
Objects = beatmap.HitObjects,
Scale = 0.5f,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
});
Add(new CatchHitRenderer()
{
Objects = beatmap.HitObjects,
Scale = 0.5f,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
});
Add(new ManiaHitRenderer()
{
Objects = beatmap.HitObjects,
Scale = 0.5f,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
});
}
}
}

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@ -0,0 +1,16 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Graphics.Containers;
namespace osu.Game.GameModes.Play
{
public class Playfield : MaskingContainer
{
}
}

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@ -76,7 +76,7 @@ namespace osu.Game.GameModes.Play.Taiko
Position = new Vector2(1.1f, 0.5f)
};
s.Transformations.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(1.1f, 0.5f), EndValue = new Vector2(0.1f, 0.5f) });
s.Transformations.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
playfield.Add(s);

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@ -10,7 +10,7 @@ using OpenTK.Graphics;
namespace osu.Game.GameModes.Play.Taiko
{
public class TaikoPlayfield : Container
public class TaikoPlayfield : Playfield
{
public TaikoPlayfield()
{

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@ -73,10 +73,15 @@
<Compile Include="GameModes\Menu\ButtonSystem.cs" />
<Compile Include="GameModes\Menu\MainMenu.cs" />
<Compile Include="GameModes\FieldTest.cs" />
<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
<Compile Include="GameModes\Play\HitRenderer.cs" />
<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
<Compile Include="GameModes\Play\Playfield.cs" />
<Compile Include="GameModes\Play\PlayTest.cs" />
<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
<Compile Include="Graphics\Containers\OsuComponent.cs" />