Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Bartłomiej Dach
|
00306c0075
|
Adjust test code after explosion pooling changes
|
2021-03-14 16:15:33 +01:00 |
Bartłomiej Dach
|
ea09cbddc6
|
Register bar line pool & use in drawable ruleset
|
2020-12-13 22:31:33 +01:00 |
Bartłomiej Dach
|
a8e86a20e1
|
Unify bar line types & prepare for pooling
|
2020-12-13 22:31:33 +01:00 |
Bartłomiej Dach
|
3a3b32186e
|
Make height test steps work better
|
2020-12-13 00:30:41 +01:00 |
Bartłomiej Dach
|
43c0e2191d
|
Apply local fix for strong/colour not being applied correctly
|
2020-12-13 00:30:41 +01:00 |
Bartłomiej Dach
|
76193e2217
|
Fix miss step not working
|
2020-12-13 00:30:41 +01:00 |
Bartłomiej Dach
|
34e7a36b38
|
Fix kiai hit steps not working correctly
|
2020-12-13 00:30:41 +01:00 |
Bartłomiej Dach
|
8292c746ea
|
Leverage hitobject model for strong hit instead of creating own
|
2020-12-13 00:30:41 +01:00 |
Dean Herbert
|
1a0171fb2d
|
Fix tests specifying steps in their constructors
|
2020-10-02 18:23:18 +09:00 |
smoogipoo
|
f439c1afbc
|
Make osu/taiko/catch use Ok+Great
|
2020-09-29 17:16:55 +09:00 |
Bartłomiej Dach
|
b1e02db874
|
Extract base taiko drawable ruleset scene
|
2020-09-26 20:36:38 +02:00 |
Bartłomiej Dach
|
b64e69fabd
|
Add test hits to playfields directly where possible
|
2020-09-26 17:18:50 +02:00 |
Bartłomiej Dach
|
a0573af0e1
|
Fix test failure due to uninitialised drawable hit object
|
2020-09-20 20:44:31 +02:00 |
Dean Herbert
|
f387fe310f
|
Fix regressing hits test
|
2020-04-28 11:07:31 +09:00 |
Dean Herbert
|
b9f28c8373
|
Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
smoogipoo
|
81df22d2a7
|
Improve test scene
|
2020-04-27 12:17:36 +09:00 |
Dean Herbert
|
d1c701a997
|
Rename existing test to something more relevant
|
2020-04-21 18:34:56 +09:00 |