Commit Graph

19 Commits

Author SHA1 Message Date
Dan Balasescu 7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert f8ae70e562 Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
smoogipoo 7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert 3024ae6d86 Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Dean Herbert 8522ddc61e Reduce nesting of skinned component to reduce exposed surface 2020-11-18 19:34:27 +09:00
Dean Herbert 1fd582d333 Update lighting tests to not require lighting (some test skins are missing it) 2020-11-18 19:12:29 +09:00
Dean Herbert 25d4511e49 Fix judgement test scene always using hitobjects at t=0 2020-11-18 19:03:34 +09:00
Bartłomiej Dach 7ad3101d08 Bring back custom fade-out delay if hit lighting is on 2020-07-27 19:21:01 +02:00
Bartłomiej Dach bbc7d69524 Add failing test cases 2020-07-27 19:07:21 +02:00
smoogipoo 53520ec7c4 Add test 2020-07-13 21:21:59 +09:00
smoogipoo 648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
Dean Herbert 2c840c52a3 Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
Dean Herbert 06fcb48d65 Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
Huo Yaoyuan ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo 0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
Dean Herbert 78c7170e86 Don't show judgement type "none" 2019-08-20 17:47:58 +09:00
jorolf 7b95741dab fix crash and add some tests
- still missing special skin textures
2019-07-31 21:55:56 +02:00