Andrei Zavatski
ba5088f71a
Add missing ruleset shader tests
2023-05-02 11:55:05 +03:00
Dan Balasescu
c0a25144cf
Apply changes to custom ShaderManager
2023-04-18 11:31:56 +09:00
Dean Herbert
e66569b394
Update ruleset dependency tests in line with nullable changes
2023-04-02 21:04:44 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
f283770f34
Update mock `RulesetInfo` usage to set `OnlineID` instead of `ID`
2021-11-24 15:50:26 +09:00
Dean Herbert
62d670a3ca
Update `DifficultyCalculator` to take an `IWorkingBeatmap`
2021-11-15 19:16:48 +09:00
Dan Balasescu
d2722f1523
Merge branch 'master' into ruleset-shaders
2021-07-07 15:44:30 +09:00
Salman Ahmed
8241fee4a8
Add failing test case
2021-06-25 10:05:50 +03:00
Salman Ahmed
c933cbe89d
Add sample shaders and test case for ruleset-specific shaders
2021-06-21 00:10:29 +03:00
Dean Herbert
ced7a36788
Update namespaces
2021-01-18 21:24:10 +09:00
Salman Ahmed
f14774e795
Rename to TestSceneRulesetDependencies, mark as headless and avoid throwing
...
Avoid throw not implemented exceptions from TestRuleset since it's now set as the global ruleset bindable automatically by base, throwing to innocent components is probably not needed.
2020-06-15 11:49:50 +03:00
Salman Ahmed
e10c973aa6
Add test cases for behaviour of ruleset dependencies caching on tests
2020-04-11 04:24:34 +03:00