mirror of https://github.com/ppy/osu
Add missing ruleset shader tests
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@ -53,6 +53,8 @@ public void TestRetrieveShader()
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{
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Dependencies.Get<ShaderManager>().GetRawData(@"sh_TestVertex.vs");
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Dependencies.Get<ShaderManager>().GetRawData(@"sh_TestFragment.fs");
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Dependencies.Get<ShaderManager>().Load(@"TestVertex", @"TestFragment");
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Dependencies.Get<ShaderManager>().Load(VertexShaderDescriptor.TEXTURE_2, @"TestFragment");
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});
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}
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