Commit Graph

918 Commits

Author SHA1 Message Date
Dean Herbert
247fa088db Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
Dean Herbert
a5fd833214 Fix "bubbles" mod not adding pool to hierarchy (and constructing too early) 2023-06-02 23:01:03 +09:00
Dean Herbert
3e94d4bb5a Fix cursor ripples appearing in a weird place when "autopilot" mod is enabled 2023-05-30 15:18:23 +09:00
Bartłomiej Dach
a6ddb107cd
Merge branch 'master' into master 2023-05-14 19:45:31 +02:00
alix
d503312788 updates and add changes 2023-05-14 13:37:44 -04:00
alix
b3a5e4d305 nest class outside of OsuModRandom 2023-05-12 00:29:00 -04:00
alix
53ab780796 fix indents 2023-05-11 23:50:45 -04:00
alix
e50cab9e81 move class to the bottom of the file 2023-05-11 23:48:31 -04:00
alix
a4954e64ac fix precision from making mouse input also go 0.5 2023-05-11 23:45:41 -04:00
js1086
3bce7ac589 Copy SliderVelocity to strict tracking sliders 2023-05-11 19:07:22 +01:00
alix
4732c8a06c fix angle sharpness slider value from not always scaling by 0.5 2023-05-11 13:46:07 -04:00
Dean Herbert
e44672bdd5 Avoid using Schedule in transforms (doesn't handle rewind well) 2023-05-02 17:08:49 +09:00
Dean Herbert
7830711c8e Tidy up various code quality issues in OsuModBubbles 2023-05-02 17:08:37 +09:00
Dean Herbert
fb0e90913d Ensure lifetime start is also updated when reverting judgements 2023-05-02 17:07:12 +09:00
Dean Herbert
b2b9f2a036 Merge branch 'master' into bubble_mod_implementation_clean 2023-05-02 16:59:55 +09:00
Dan Balasescu
ad51f880e0 Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
Dean Herbert
7b34607676 Merge branch 'master' into bubble_mod_implementation_clean 2023-03-16 13:45:22 +09:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
MK56
b74c1c8334
Merge branch 'master' into bubble_mod_implementation_clean 2023-02-19 21:36:59 +01:00
Bartłomiej Dach
8a488ebccc
Actually simplify condition 2023-02-19 16:39:35 +01:00
Adam
58d64cdbd0 Clarify usingHiddenFading logic 2023-02-18 17:33:33 -06:00
Adam
e06502085e Enable fading when hidden only hides appreach circles 2023-02-16 16:31:42 -06:00
mk56-spn
d5bc8e2941 Code cleanup pass:
Make bubble transform logic more sane.

Extract bubble `getPosition()` method.

Address poorly named variables.
2023-02-16 11:12:30 +01:00
Dean Herbert
7afdcb9383 Merge branch 'master' into hide-resume-overlay 2023-02-16 15:42:14 +09:00
mk56-spn
8fc35b159f Remove dysfunctional slider colouring 2023-02-15 10:04:50 +01:00
mk56-spn
297963b461 Remove BubbleInfo struct and consume DrawableOsuHitObjects directly 2023-02-15 10:00:46 +01:00
mk56-spn
1d1c794ccf Invert pointless nested if statement 2023-02-15 09:37:47 +01:00
mk56-spn
e9a7d90273 make transform duration for bubble a method instead of a variable 2023-02-15 09:33:18 +01:00
mk56-spn
82292d6162 Make colouring for bubble more intuitive and remove unnecessary alpha assignment 2023-02-15 09:30:56 +01:00
Adam
5e774a28d8 Correct timings to match stable exactly + don't fade with hidden 2023-02-15 01:02:54 -06:00
mk56-spn
5db624159b Change bubble rewind removal to be in ApplyToDrawableHitObject method. 2023-02-14 18:06:43 +01:00
mk56-spn
92c61c7339 move logic for bubble invoking to ApplyToDrawableHitobject()` method 2023-02-14 16:31:34 +01:00
mk56-spn
2d49b5f9d6 Move bubbles to ruleset overlays container 2023-02-14 14:03:48 +01:00
mk56-spn
d100a4a491 Make lastJudgedHitObject nullable, and fix typo in name. 2023-02-14 10:12:37 +01:00
Dean Herbert
c540d78fbc Expose the actual KeyBindingInputManager
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a Expose and consume OsuInputManager explicitly 2023-02-14 17:36:07 +09:00
Pasi4K5
e4b84ebd0b Add UseResumeOverlay and use it for hiding the ResumeOverlay 2023-02-13 23:51:39 +01:00
mk56-spn
6ff6e06a69 Simplify bubble container structure, modify some comments 2023-02-12 11:37:07 +01:00
mk56-spn
5e0c4aa904 Refactor pooling for bubbles, tweak the animations a tad, add some clarifying comments 2023-02-12 00:59:46 +01:00
Adam
7bad0113cd Move early fade effect to classic mod setting 2023-02-09 16:20:11 -06:00
mk56-spn
f0d4b9f0ca Add inline comment for colour border override 2023-02-06 17:00:47 +01:00
Dean Herbert
abcb564a74 Code quality pass of OsuModBubbles 2023-02-06 17:35:43 +09:00
mk56-spn
3bdf83bf44 Redo the drawable structure of bubbledrawable to run and look better 2023-01-29 00:48:14 +01:00
mk56-spn
66da4c0288 Add colouration to the sliders to better match the vibrancy of the mod 2023-01-28 17:38:24 +01:00
mk56-spn
c3090dea5f Simplify animations 2023-01-28 00:30:30 +01:00
mk56-spn
7c81f1e75b Remove unnecessary BDL from bubble drawable
Improve animation duration formula
2023-01-27 12:53:19 +01:00
MK56
c50604f701
Merge branch 'master' into bubble_mod_implementation_clean 2023-01-27 11:58:56 +01:00