Commit Graph

13 Commits

Author SHA1 Message Date
Andrei Zavatski ba5088f71a Add missing ruleset shader tests 2023-05-02 11:55:05 +03:00
Dan Balasescu c0a25144cf Apply changes to custom ShaderManager 2023-04-18 11:31:56 +09:00
Dean Herbert e66569b394 Update ruleset dependency tests in line with nullable changes 2023-04-02 21:04:44 +09:00
Dan Balasescu 7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert f283770f34 Update mock `RulesetInfo` usage to set `OnlineID` instead of `ID` 2021-11-24 15:50:26 +09:00
Dean Herbert 62d670a3ca Update `DifficultyCalculator` to take an `IWorkingBeatmap` 2021-11-15 19:16:48 +09:00
Dan Balasescu d2722f1523
Merge branch 'master' into ruleset-shaders 2021-07-07 15:44:30 +09:00
Salman Ahmed 8241fee4a8 Add failing test case 2021-06-25 10:05:50 +03:00
Salman Ahmed c933cbe89d Add sample shaders and test case for ruleset-specific shaders 2021-06-21 00:10:29 +03:00
Dean Herbert ced7a36788 Update namespaces 2021-01-18 21:24:10 +09:00
Salman Ahmed f14774e795
Rename to TestSceneRulesetDependencies, mark as headless and avoid throwing
Avoid throw not implemented exceptions from TestRuleset since it's now set as the global ruleset bindable automatically by base, throwing to innocent components is probably not needed.
2020-06-15 11:49:50 +03:00
Salman Ahmed e10c973aa6 Add test cases for behaviour of ruleset dependencies caching on tests 2020-04-11 04:24:34 +03:00